#include <mitkVolumeRendererTexture3D.h>
Inherits mitkVolumeRenderer.
Inheritance diagram for mitkVolumeRendererTexture3D:
Public Member Functions | |
virtual void | PrintSelf (ostream &os) |
virtual int | Render (mitkScene *scene, mitkVolumeModel *vol) |
void | SetSampleDistance (float sd) |
void | EnableAutoSampleDistance () |
void | SetGradientEstimator (mitkEncodedGradientEstimator *gradest) |
mitkEncodedGradientEstimator * | GetGradientEstimator () |
mitkVolumeRendererTexture3D is a concrete volume renderer for rendering a volume by using 3D texture acceleration. (Currently, it does not support shading.)
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Enable automatic calculation of the sample distance. |
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Get the gradient estimator used to estimate normals
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Print the necessary information about this object for the debugging purpose.
Reimplemented from mitkVolumeRenderer. |
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Internal method. Don't call it directly. Implements mitkVolumeRenderer. |
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Set the gradient estimator used to estimate normals
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Set sample distance.
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