mitkSplatCamera Class Reference
mitkSplatCamera - a camera in 3D scene
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#include <mitkSplatCamera.h>
Inherits mitkCamera.
Inheritance diagram for mitkSplatCamera:
[legend]Collaboration diagram for mitkSplatCamera:
[legend]List of all members.
Detailed Description
mitkSplatCamera - a camera in 3D scene
mitkSplatCamera is a camera in 3D scene. The only way you can access it is to get a pointer to it by using the member function GetCamera() of mitkScene. Then you can control it through its interface, and the change will affect the image rendered in the scene. This class derives from mitkCamera, and separates projection matrix into perspective matrix and normalization matrix.
- Note:
- If a mitkVolumeRendererSplatting object is used to render the volume, you should set the scene's camera to be mitkSplatCamera object.
- See also:
- Please see more information from mitkCamera class.
Member Function Documentation
virtual void mitkSplatCamera::Frustum |
( |
float |
left, |
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float |
right, |
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float |
bottom, |
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float |
top, |
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float |
zNear, |
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float |
zFar |
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) |
[virtual] |
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Perspective Projection
Reimplemented from mitkCamera. |
const mitkMatrix* mitkSplatCamera::GetNormalizationMatrix |
( |
void |
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) |
[inline] |
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Get the Normalization transform matrix. |
void mitkSplatCamera::GetNormalizationMatrix |
( |
float |
m[16] |
) |
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Get the Normalization transform matrix. |
void mitkSplatCamera::GetNormalizationMatrix |
( |
mitkMatrix * |
m |
) |
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Get the Normalization transform matrix. |
const mitkMatrix* mitkSplatCamera::GetPerspectiveMatrix |
( |
void |
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) |
[inline] |
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Get the perspective transform matrix. |
void mitkSplatCamera::GetPerspectiveMatrix |
( |
float |
m[16] |
) |
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Get the perspective transform matrix. |
void mitkSplatCamera::GetPerspectiveMatrix |
( |
mitkMatrix * |
m |
) |
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Get the perspective transform matrix. |
virtual void mitkSplatCamera::Perspective |
( |
float |
fovy, |
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float |
aspect, |
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float |
zNear, |
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float |
zFar |
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) |
[virtual] |
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Perspective Projection
Reimplemented from mitkCamera. |
virtual void mitkSplatCamera::PrintSelf |
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ostream & |
os |
) |
[virtual] |
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Print the necessary information about this object for the debugging purpose. - Parameters:
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| os | The specified ostream to output information. |
Reimplemented from mitkCamera. |
The documentation for this class was generated from the following file:
Generated on Tue Feb 25 15:06:02 2014 for MITK (Medical Imaging ToolKit) by
1.4.3