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mitkCUDAIsosurfaceVRScene Member List

This is the complete list of members for mitkCUDAIsosurfaceVRScene, including all inherited members.

AddObserver(mitkObserver *observer)mitkObject
AddReference()mitkObject
BreakOnError()mitkObject [static]
DebugOff()mitkObject [virtual]
DebugOn()mitkObject [virtual]
Delete()mitkObject
DestroyGL()mitkSceneBase [inline, virtual]
GetAmbient()mitkCUDAIsosurfaceVRScene
GetBackGroundColor(float &r, float &g, float &b)mitkCUDAIsosurfaceVRScene
GetClassname() const mitkObject [inline, virtual]
GetCroppingBounds(float CroppingBounds[6])mitkCUDAIsosurfaceVRScene
GetDebug()mitkObject
GetDiffuse()mitkCUDAIsosurfaceVRScene
GetEndoscopy()mitkVis2Scene3D [inline]
GetFovy() const mitkVis2Scene3D [inline]
GetHeight()mitkSceneBase [inline]
GetIllustrativeShading()mitkCUDAIsosurfaceVRScene
GetIsovalue()mitkCUDAIsosurfaceVRScene
GetLightDirection(float &x, float &y, float &z)mitkCUDAIsosurfaceVRScene
GetProjectionMatrix() const mitkVis2Scene3D
GetReferenceCount()mitkObject [inline]
GetRotateRadPerPixel() const mitkVis2Scene3D [inline]
GetRotation() const mitkVis2Scene3D [inline]
GetScale() const mitkVis2Scene3D [inline]
GetScaleRatePerPixel() const mitkVis2Scene3D [inline]
GetSize()mitkSceneBase [inline]
GetSpecular()mitkCUDAIsosurfaceVRScene
GetSpecularPower()mitkCUDAIsosurfaceVRScene
GetSurfaceColor(float &r, float &g, float &b)mitkCUDAIsosurfaceVRScene
GetTranslate(float translate[3]) const mitkVis2Scene3D
GetViewMatrix() const mitkVis2Scene3D
GetViewPort(int *viewport) const mitkVis2Scene3D [inline]
GetWidth()mitkSceneBase [inline]
GetWindowId()mitkSceneBase [inline]
GetZTranslateBase() const mitkVis2Scene3D [inline]
HasUnprocessedMouseMessage()mitkSceneBase [inline]
InitGL()mitkSceneBase [inline, virtual]
IsA(const char *name)mitkObject [virtual]
IsTypeOf(const char *name)mitkObject [static]
MakeCurrent()mitkSceneBase [inline]
Move(float dx, float dy, float dz)mitkVis2Scene3D
MoveTo(float x, float y, float z)mitkVis2Scene3D
OnMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkCUDAIsosurfaceVRScene [virtual]
OnMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkCUDAIsosurfaceVRScene [virtual]
OnMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkCUDAIsosurfaceVRScene [virtual]
OnMouseWheel(bool ctrlDown, bool shiftDown, int xPos, int yPos, int delta)mitkSceneBase [inline, virtual]
Print(ostream &os)mitkObject
PrintSelf(ostream &os)mitkObject [virtual]
RemoveAllObservers()mitkObject
RemoveObserver(mitkObserver *observer)mitkObject
RemoveReference()mitkObject
RenderGL()mitkCUDAIsosurfaceVRScene [virtual]
ResizeGL(int newX, int newY)mitkVis2Scene3D [virtual]
Roll(float rad)mitkVis2Scene3D
RotateLightDirection(bool turnOn)mitkCUDAIsosurfaceVRScene
SafeDownCast(mitkObject *o)mitkObject [static]
SetAmbient(float value)mitkCUDAIsosurfaceVRScene
SetBackGroundColor(float r, float g, float b)mitkCUDAIsosurfaceVRScene
SetCroppingBounds(const float CroppingBounds[6])mitkCUDAIsosurfaceVRScene
SetData(mitkICVolume *data)mitkCUDAIsosurfaceVRScene
SetDataModified()mitkCUDAIsosurfaceVRScene
SetDebug(unsigned char debugFlag)mitkObject
SetDiffuse(float value)mitkCUDAIsosurfaceVRScene
SetEndoscopy(bool turnOn)mitkVis2Scene3D
SetFovy(float fovy)mitkVis2Scene3D
SetIllustrativeShading(int illustrative)mitkCUDAIsosurfaceVRScene
SetIsovalue(float isovalue)mitkCUDAIsosurfaceVRScene
SetLightColor(float r, float g, float b)mitkCUDAIsosurfaceVRScene
SetLightDirection(float x, float y, float z)mitkCUDAIsosurfaceVRScene
SetLightIntensity(float intensity)mitkCUDAIsosurfaceVRScene
SetRotateRadPerPixel(float radPerPixel)mitkVis2Scene3D [inline]
SetRotation(const mitkVis2Quaternion &rotation)mitkVis2Scene3D
SetScale(float scale)mitkVis2Scene3D
SetScaleRatePerPixel(float scaleRatePerPixel)mitkVis2Scene3D [inline]
SetSpecular(float value)mitkCUDAIsosurfaceVRScene
SetSpecularPower(float value)mitkCUDAIsosurfaceVRScene
SetSurfaceColor(float r, float g, float b)mitkCUDAIsosurfaceVRScene
SetTranslate(const float translate[3])mitkVis2Scene3D
SwapBuffers()mitkSceneBase [inline]
Turn(float dx, float dy)mitkVis2Scene3D
Update()mitkSceneBase [inline]


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