AddObserver(mitkObserver *observer) | mitkObject | |
AddReference() | mitkObject | |
BreakOnError() | mitkObject | [static] |
DebugOff() | mitkObject | [virtual] |
DebugOn() | mitkObject | [virtual] |
Delete() | mitkObject | |
DestroyGL() | mitkSceneBase | [inline, virtual] |
GetClassname() const | mitkObject | [inline, virtual] |
GetDebug() | mitkObject | |
GetEndoscopy() | mitkVis2Scene3D | [inline] |
GetFovy() const | mitkVis2Scene3D | [inline] |
GetFuncIntensity() | mitkCUDAStructureFunctionVRScene | |
GetFuncRange(float &FuncMin, float &FuncMax) | mitkCUDAStructureFunctionVRScene | |
GetHeight() | mitkSceneBase | [inline] |
GetProjectionMatrix() const | mitkVis2Scene3D | |
GetReferenceCount() | mitkObject | [inline] |
GetRotateRadPerPixel() const | mitkVis2Scene3D | [inline] |
GetRotation() const | mitkVis2Scene3D | [inline] |
GetSampleDistance() | mitkCUDAStructureFunctionVRScene | |
GetScale() const | mitkVis2Scene3D | [inline] |
GetScaleRatePerPixel() const | mitkVis2Scene3D | [inline] |
GetSize() | mitkSceneBase | [inline] |
GetStruct2FuncMatrix() const | mitkCUDAStructureFunctionVRScene | |
GetStructOpacity() | mitkCUDAStructureFunctionVRScene | |
GetStructRange(float &StructMin, float &StructMax) | mitkCUDAStructureFunctionVRScene | |
GetTranslate(float translate[3]) const | mitkVis2Scene3D | |
GetViewMatrix() const | mitkVis2Scene3D | |
GetViewPort(int *viewport) const | mitkVis2Scene3D | [inline] |
GetWidth() | mitkSceneBase | [inline] |
GetWindowId() | mitkSceneBase | [inline] |
GetZTranslateBase() const | mitkVis2Scene3D | [inline] |
HasUnprocessedMouseMessage() | mitkSceneBase | [inline] |
InitGL() | mitkSceneBase | [inline, virtual] |
IsA(const char *name) | mitkObject | [virtual] |
IsTypeOf(const char *name) | mitkObject | [static] |
MakeCurrent() | mitkSceneBase | [inline] |
Move(float dx, float dy, float dz) | mitkVis2Scene3D | |
MoveTo(float x, float y, float z) | mitkVis2Scene3D | |
OnMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos) | mitkCUDAStructureFunctionVRScene | [virtual] |
OnMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos) | mitkCUDAStructureFunctionVRScene | [virtual] |
OnMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos) | mitkCUDAStructureFunctionVRScene | [virtual] |
OnMouseWheel(bool ctrlDown, bool shiftDown, int xPos, int yPos, int delta) | mitkSceneBase | [inline, virtual] |
Print(ostream &os) | mitkObject | |
PrintSelf(ostream &os) | mitkObject | [virtual] |
RemoveAllObservers() | mitkObject | |
RemoveObserver(mitkObserver *observer) | mitkObject | |
RemoveReference() | mitkObject | |
RenderGL() | mitkCUDAStructureFunctionVRScene | [virtual] |
ResizeGL(int newX, int newY) | mitkVis2Scene3D | [virtual] |
Roll(float rad) | mitkVis2Scene3D | |
SafeDownCast(mitkObject *o) | mitkObject | [static] |
SetDebug(unsigned char debugFlag) | mitkObject | |
SetEndoscopy(bool turnOn) | mitkVis2Scene3D | |
SetFovy(float fovy) | mitkVis2Scene3D | |
SetFuncData(mitkICVolume *data) | mitkCUDAStructureFunctionVRScene | |
SetFuncDataModified() | mitkCUDAStructureFunctionVRScene | |
SetFuncIntensity(float FuncIntensity) | mitkCUDAStructureFunctionVRScene | |
SetFuncRange(float FuncMin, float FuncMax) | mitkCUDAStructureFunctionVRScene | |
SetRotateRadPerPixel(float radPerPixel) | mitkVis2Scene3D | [inline] |
SetRotation(const mitkVis2Quaternion &rotation) | mitkVis2Scene3D | |
SetSampleDistance(float sd) | mitkCUDAStructureFunctionVRScene | |
SetScale(float scale) | mitkVis2Scene3D | |
SetScaleRatePerPixel(float scaleRatePerPixel) | mitkVis2Scene3D | [inline] |
SetStruct2FuncMatrix(const mitkVis2Matrix4x4 &matrix) | mitkCUDAStructureFunctionVRScene | |
SetStructData(mitkICVolume *data) | mitkCUDAStructureFunctionVRScene | |
SetStructDataModified() | mitkCUDAStructureFunctionVRScene | |
SetStructOpacity(float StructOpacity) | mitkCUDAStructureFunctionVRScene | |
SetStructRange(float StructMin, float StructMax) | mitkCUDAStructureFunctionVRScene | |
SetTransformFunc(bool trans) | mitkCUDAStructureFunctionVRScene | [inline] |
SetTranslate(const float translate[3]) | mitkVis2Scene3D | |
SwapBuffers() | mitkSceneBase | [inline] |
Turn(float dx, float dy) | mitkVis2Scene3D | |
Update() | mitkSceneBase | [inline] |