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mitkScene Member List

This is the complete list of members for mitkScene, including all inherited members.

AddAdditionalLight(mitkLight *lit)mitkScene
AddModel(mitkModel *model)mitkScene
AddObserver(mitkObserver *observer)mitkObject
AddReference()mitkObject
AlignScene()mitkScene
BreakOnError()mitkObject [static]
CreateManipulator()mitkScene [virtual]
DebugOff()mitkObject [virtual]
DebugOn()mitkObject [virtual]
Delete()mitkObject
DestroyGL()mitkScene [virtual]
DisableLoD()mitkScene
EnableLoD()mitkScene
GetAdditionalLight(int idx)mitkScene
GetAdditionalLightCount()mitkScene
GetBackColor(float &rColor, float &gColor, float &bColor)mitkScene
GetBackColor(unsigned char &rColor, unsigned char &gColor, unsigned char &bColor)mitkScene
GetBackColor(int &rColor, int &gColor, int &bColor)mitkScene
GetCamera()mitkScene
GetClassname() const mitkObject [inline, virtual]
GetDebug()mitkObject
GetDefaultLight()mitkScene
GetHeight()mitkSceneBase [inline]
GetLight()mitkScene [inline]
GetModel(int i)mitkScene
GetModelCount()mitkScene
GetModels()mitkScene
GetNumberOfPropsRendered()mitkScene [inline]
GetPixelData(int xOffset, int yOffset, int width, int height)mitkScene
GetPixelData(int xOffset, int yOffset, int width, int height, unsigned char *buffer, int packAlignment=4, bool swapRGB=false)mitkScene [inline]
GetPixelData24(int xOffset, int yOffset, int width, int height, unsigned char *buffer, int packAlignment=4, bool swapRGB=false)mitkScene
GetPixelData32(int xOffset, int yOffset, int width, int height, unsigned char *buffer, bool swapRGB=false)mitkScene
GetReferenceCount()mitkObject [inline]
GetRotation()mitkScene [inline]
GetScale()mitkScene [inline]
GetSelected()mitkScene [inline]
GetSize()mitkSceneBase [inline]
GetTranslateSpeed()mitkScene [inline]
GetTranslation(float trans[3])mitkScene [inline]
GetTranslationX()mitkScene [inline]
GetTranslationY()mitkScene [inline]
GetTranslationZ()mitkScene [inline]
GetViewPort()mitkScene [inline]
GetViewPort(int vp[4])mitkScene [inline]
GetWidth()mitkSceneBase [inline]
GetWindowId()mitkSceneBase [inline]
GetZbufferData(int x1, int y1, int x2, int y2)mitkScene
GetZbufferData(int x1, int y1, int x2, int y2, float *buffer)mitkScene
HasUnprocessedMouseMessage()mitkSceneBase [inline]
InitGL()mitkScene [virtual]
IsA(const char *name)mitkObject [virtual]
IsAdditionalLightModified()mitkScene [inline]
IsCameraModified()mitkScene [inline]
IsLoDEnabled()mitkScene
IsModelsModified()mitkScene [inline]
IsTypeOf(const char *name)mitkObject [static]
MakeCurrent()mitkSceneBase [inline]
OnMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkScene [virtual]
OnMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkScene [virtual]
OnMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkScene [virtual]
OnMouseWheel(bool ctrlDown, bool shiftDown, int xPos, int yPos, int delta)mitkScene [virtual]
Print(ostream &os)mitkObject
PrintSelf(ostream &os)mitkObject [virtual]
RemoveAdditionalLight(int idx)mitkScene
RemoveAdditionalLight(mitkLight *lit)mitkScene
RemoveAllAdditionalLights()mitkScene
RemoveAllModel()mitkScene [inline]
RemoveAllModels()mitkScene
RemoveAllObservers()mitkObject
RemoveModel(mitkModel *model)mitkScene
RemoveModel(int i)mitkScene
RemoveObserver(mitkObserver *observer)mitkObject
RemoveReference()mitkObject
RenderGL()mitkScene [virtual]
ResetScene()mitkScene [virtual]
ResizeGL(int newX, int newY)mitkScene [virtual]
Rotate(float deltX, float deltY, float deltZ)mitkScene [virtual]
Rotate(float ax, float ay, float az, float angle)mitkScene [virtual]
Rotate(const mitkQuaternion &q)mitkScene [virtual]
SafeDownCast(mitkObject *o)mitkObject [static]
Scale(float delt)mitkScene [virtual]
SetBackColor(unsigned char rColor, unsigned char gColor, unsigned char bColor)mitkScene
SetBackColor(float rColor, float gColor, float bColor)mitkScene
SetBackColor(int rColor, int gColor, int bColor)mitkScene
SetCamera(mitkCamera *cam)mitkScene
SetDebug(unsigned char debugFlag)mitkObject
SetDefaultLight(mitkLight *lit)mitkScene
SetManipulator(mitkManipulator *mani)mitkScene
SetRotation(float x, float y, float z)mitkScene [virtual]
SetRotation(float ax, float ay, float az, float angle)mitkScene [virtual]
SetRotation(const mitkQuaternion &q)mitkScene [virtual]
SetSelected(bool isSelected)mitkScene [inline]
SwapBuffers()mitkSceneBase [inline]
Translate(float deltX, float deltY, float deltZ)mitkScene [virtual]
Update()mitkSceneBase [inline]


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