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mitkGLSLFullVRScene Member List

This is the complete list of members for mitkGLSLFullVRScene, including all inherited members.

AddObserver(mitkObserver *observer)mitkObject
AddReference()mitkObject
BreakOnError()mitkObject [static]
DebugOff()mitkObject [virtual]
DebugOn()mitkObject [virtual]
Delete()mitkObject
DestroyGL()mitkSceneBase [inline, virtual]
GetAmbient()mitkGLSLFullVRScene
GetBackGroundColor(float &r, float &g, float &b)mitkGLSLFullVRScene
GetClassname() const mitkObject [inline, virtual]
GetDebug()mitkObject
GetDiffuse()mitkGLSLFullVRScene
GetEndoscopy()mitkVis2Scene3D [inline]
GetFovy() const mitkVis2Scene3D [inline]
GetHeight()mitkSceneBase [inline]
GetProjectionMatrix() const mitkVis2Scene3D
GetReferenceCount()mitkObject [inline]
GetRotateRadPerPixel() const mitkVis2Scene3D [inline]
GetRotation() const mitkVis2Scene3D [inline]
GetSampleDistance()mitkGLSLFullVRScene
GetScale() const mitkVis2Scene3D [inline]
GetScaleRatePerPixel() const mitkVis2Scene3D [inline]
GetShade()mitkGLSLFullVRScene
GetSize()mitkSceneBase [inline]
GetSpecular()mitkGLSLFullVRScene
GetSpecularPower()mitkGLSLFullVRScene
GetStdSampleDistance()mitkGLSLFullVRScene
GetTransferFunction()mitkGLSLFullVRScene
GetTranslate(float translate[3]) const mitkVis2Scene3D
GetViewMatrix() const mitkVis2Scene3D
GetViewPort(int *viewport) const mitkVis2Scene3D [inline]
GetWidth()mitkSceneBase [inline]
GetWindowId()mitkSceneBase [inline]
GetZTranslateBase() const mitkVis2Scene3D [inline]
HasUnprocessedMouseMessage()mitkSceneBase [inline]
InitGL()mitkSceneBase [inline, virtual]
IsA(const char *name)mitkObject [virtual]
IsTypeOf(const char *name)mitkObject [static]
MakeCurrent()mitkSceneBase [inline]
Move(float dx, float dy, float dz)mitkVis2Scene3D
MoveTo(float x, float y, float z)mitkVis2Scene3D
OnMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkGLSLFullVRScene [virtual]
OnMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkGLSLFullVRScene [virtual]
OnMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkGLSLFullVRScene [virtual]
OnMouseWheel(bool ctrlDown, bool shiftDown, int xPos, int yPos, int delta)mitkSceneBase [inline, virtual]
Print(ostream &os)mitkObject
PrintSelf(ostream &os)mitkObject [virtual]
RemoveAllObservers()mitkObject
RemoveObserver(mitkObserver *observer)mitkObject
RemoveReference()mitkObject
RenderGL()mitkGLSLFullVRScene [virtual]
ResizeGL(int newX, int newY)mitkVis2Scene3D [virtual]
Roll(float rad)mitkVis2Scene3D
RotateLightDirection(bool turnOn)mitkGLSLFullVRScene
SafeDownCast(mitkObject *o)mitkObject [static]
SetAmbient(float value)mitkGLSLFullVRScene
SetBackGroundColor(float r, float g, float b)mitkGLSLFullVRScene
SetData(mitkICVolume *data)mitkGLSLFullVRScene
SetDataModified()mitkGLSLFullVRScene
SetDebug(unsigned char debugFlag)mitkObject
SetDiffuse(float value)mitkGLSLFullVRScene
SetEndoscopy(bool turnOn)mitkVis2Scene3D
SetFovy(float fovy)mitkVis2Scene3D
SetLightColor(float r, float g, float b)mitkGLSLFullVRScene
SetLightDirection(float x, float y, float z)mitkGLSLFullVRScene
SetLightIntensity(float intensity)mitkGLSLFullVRScene
SetRotateRadPerPixel(float radPerPixel)mitkVis2Scene3D [inline]
SetRotation(const mitkVis2Quaternion &rotation)mitkVis2Scene3D
SetSampleDistance(float sd)mitkGLSLFullVRScene
SetScale(float scale)mitkVis2Scene3D
SetScaleRatePerPixel(float scaleRatePerPixel)mitkVis2Scene3D [inline]
SetShade(bool shade)mitkGLSLFullVRScene
SetSpecular(float value)mitkGLSLFullVRScene
SetSpecularPower(float value)mitkGLSLFullVRScene
SetStdSampleDistance(float stdSampleDistance)mitkGLSLFullVRScene
SetTransferFunction(mitkRGBATransferFunction1D *tf)mitkGLSLFullVRScene
SetTranslate(const float translate[3])mitkVis2Scene3D
ShadeOff()mitkGLSLFullVRScene
ShadeOn()mitkGLSLFullVRScene
SwapBuffers()mitkSceneBase [inline]
Turn(float dx, float dy)mitkVis2Scene3D
Update()mitkSceneBase [inline]


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